Schedule Summary

Flipside

sunnyside-logo-text

a game by

Fish Song – Jennifer U

11/04/16

Dates Task Description Owner
Nov 7 – Nov 13 Order NFCs Buy the NFC sensors Fish
Nov 7 – Nov 13 Update required tools list Update with Vuforia, Fungus, and other plugins we’d like to use. Also add in tools such as sound system, webcams, etc. Fish
Nov 7 – Nov 13 Implement map movement Program portion map control for the player into the digital prototype Fish
Nov 7 – Nov 13 Implement touch controls Program touch controls into the digital prototype Fish
Nov 7 – Nov 13 Tilesets Sprite floor tiles, wall tiles Jenn
Nov 7 – Nov 13 Sprite expressions Give the sprite three expressions Jenn
Nov 7 – Nov 13 Game Design Draft 3 Update Roles Jenn
Nov 14 – Nov 20 Implement chat log system Program a dialogue log system into the digital prototype Fish
Nov 14 – Nov 20 Implement NFC triggers Program the NFC triggers into the digital prototype (provided that they come in by this time) Fish
Nov 14 – Nov 20 Character Portraits Draw a 2D character portrait including expressions Jenn
Nov 14 – Nov 20 Puzzle development Detail the existing puzzles further. Create a step by step solution for what the player must do. Jenn
Nov 21 – Nov 27 GUI Concept Sketches Create the sketches for the graphic user interface of the digital prototype Fish
Nov 21 – Nov 27 Narrative Plot Points Connect the narrative to puzzles Fish
Nov 21 – Nov 27 Blueprint room Identify furniture required and blueprint the room (provided we have finalized the space we can work in) Jenn
Nov 21 – Nov 27 Find sound effects Find or create sound effects and music for both digital and physical spaces Jenn
Nov 28 – Dec 4 Tutorial Dialogue Write the dialogue for the tutorial  portion of the digital game Fish
Nov 28 – Dec 4 Game Logo Concept Create the logo for Flipside Fish
Nov 28 – Dec 4 Render GUI Render the finalized GUI design Jenn
Nov 28 – Dec 4 Render Game Logo Render the finalized logo design Jenn
Dec 5 – Dec 11 Implement Help function Implement an email system to the digital prototype Fish
Dec 5 – Dec 11 Write all narrative/dialogue Write all dialogue needed for the digital game Fish
Dec 5 – Jan 29 Sprite furniture Sprite all furniture needed in the game Jenn
Dec 5 – Jan 29 Render AR elements Begin rendering the alternate reality objects required Jenn
Dec 12 – Dec 18 Implement everything Dialogue + objects + events + sounds Fish
Dec 12 – Dec 18 Test TEST THAT GAME Jenn
Dec 16 – Jan 9 BREAK TIME ENJOY
Jan 9 – Jan 15 Implement AR Implement the Alternate reality portion into the digital game Fish
Jan 9 – Jan 15 Bug Fixing Fish
Jan 9 – Jan 29 FURNITURE HUNT Begin finding/building furniture required Fish
Jan 16 – Jan 29 ROOM ASSEMBLY Begin moving in furniture Fish
Jan 23 – Apr 2 PLAYTEST Jenn
Jan 23 – Apr 2 Implement tweaks Change the game according to playtest feedback Fish
Feb 20 – Feb 26 READING WEEK ENJOY!!!

Basically continue the above until it’s due, I’m not sure when the project is due still.

* Schedule is subject to change with updated deadlines

Unfinished weekly tasks can go into the weekends and following week if it doesn’t compromise that week’s work

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